
Pico’s coding platform supports the New Zealand Curriculum by targeting key strands: Computational Thinking for Digital Technologies and Designing and Developing Digital Outcomes. Lessons integrate seamlessly into existing ICT, STEM, and technology programs.
With interactive, game-based activities, Pico transforms coding into an engaging experience for primary students. Designed for all abilities, it supports students in developing logic, creativity, and problem-solving skills in a fun, classroom-ready format.


Pico simplifies classroom delivery with pre-built lesson plans, progress tracking, and automated assessments, all accessible through an intuitive teacher dashboard.
Pico aligns with New Zealand’s goal of preparing digitally fluent, future-ready students. It fosters critical thinking, responsible technology use, and the ability to create purposeful digital outcomes, which are key skills for the modern world.

What is Pico?
Why do schools choose Pico?
How do I get started with Pico?
What devices are compatible with Pico?
Can I try Pico before purchasing?
How does Pico align with the national curriculum?
What subjects does Pico cover?
How is Pico different from other coding platforms like Scratch?





