Pico Coding for Year 5 students

Pico Coding for Year 5 students

Pico Coding for Year 5 students

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 5

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 5

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 5

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

See Pico in action

See Pico in action

Discover how our contents meet students' learning outcomes

Conditional logic

Learn conditional logic through merging donuts

Learn conditional logic through merging donuts

Learn conditional logic through merging donuts

Donuts is a fun merge game where students combine donuts to create the ultimate rainbow donut while learning important coding concepts! They’ll start by using built-in functions to set up the game. As they merge donuts, they'll apply conditional logic to see how their choices affect the game.

Donuts game image
Donuts game image
Donuts game image
Pico coding editor
Pico coding editor
Arrows game image
Arrows game image
Pico coding editor
Pico coding editor

User input

Learn user input through arrow challenges

Learn user input through arrow challenges

Learn user input through arrow challenges

Arrows is a fast-paced reaction game where students slide blocks off one by one using the arrow keys that match the direction of the top block. Students will learn how to respond to user input and keyboard events. They’ll use conditional logic to build the basic mechanics of the game, mastering how to slide blocks using the keyboard's arrow keys.

See Pico in action

Discover how our contents meet students' learning outcomes

Key skills development

Key skills development

Key skills development

Building essential tech skills for Year 5 students

Building essential tech skills for Year 5 students

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Investigating Digital Systems

Pico Coding helps Year 5 students understand how digital systems process information and follow logical structures. Students explore how components work together, building stronger systems thinking and technical understanding.

Pico Coding helps Year 5 students understand how digital systems process information and follow logical structures. Students explore how components work together, building stronger systems thinking and technical understanding.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Using Data to Shape Solutions

Students work with data and variables that influence how their solutions behave. Pico Coding helps students see how data supports decision-making and improves functionality within digital solutions.

Students work with data and variables that influence how their solutions behave. Pico Coding helps students see how data supports decision-making and improves functionality within digital solutions.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Designing Algorithms with Logic

Pico Coding enables students to create efficient solutions using logical decisions and repetition. Challenges increase in complexity, helping students move beyond simple sequences to more structured problem-solving.

Pico Coding enables students to create efficient solutions using logical decisions and repetition. Challenges increase in complexity, helping students move beyond simple sequences to more structured problem-solving.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Designing, Testing and Refining

Students plan, build, test and improve their digital solutions. Pico Coding encourages iteration and reflection, helping students understand that strong solutions develop over time.

Students plan, build, test and improve their digital solutions. Pico Coding encourages iteration and reflection, helping students understand that strong solutions develop over time.

Curriculum alignment

Curriculum alignment

Curriculum alignment

All our contents are aligned to the Digital Technologies learning area of the Australian Curriculum (version 9.0)

All our contents are aligned to the Digital Technologies learning area of the Australian Curriculum (version 9.0)

Topic
Code
Content
Pico alignment

Digital systems I

AC9TDI6K01

Investigate the main internal components of common digital systems and their function

Partially meets

Digital systems II

AC9TDI6K02

examine how digital systems form networks to transmit data

Partially meets

Data
representation I

AC9TDI6K03

Explain how digital systems represent all data using numbers

Meets

Data
representation II

AC9TDI6K04

Explore how data can be represented by off and on states (zeros and ones in binary)

Meets

Investigating and
defining

AC9TDI6P01

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

Partially meets

Generating and
designing I

AC9TDI6P02

Design algorithms involving multiple alternatives (branching) and iteration

Meets

Generating and
designing II

AC9TDI6P03

Design a user interface for a digital system

Meets

Generating and
designing III

AC9TDI6P04

Generate, modify, communicate and evaluate designs

Meets

Producing and
implementing

AC9TDI6P05

Implement simple algorithms as visual programs involving control structures, variables and input

Meets

Evaluating

AC9TDI6P06

Evaluate existing and student solutions against the design criteria and user stories and their broader community impact

Meets

Collaborating and
managing I

AC9TDI6P07

Select and use appropriate digital tools effectively to create, locate and communicate content, applying common conventions

Partially meets

Collaborating and
managing II

AC9TDI6P08

Select and use appropriate digital tools effectively to share content online, plan tasks and collaborate on projects, demonstrating agreed behaviours

Partially meets

Privacy and
security I

AC9TDI6P09

Access multiple personal accounts using unique passphrases and explain the risks of password re-use

Meets

Privacy and
security II

AC9TDI6P10

Explain the creation and permanence of their digital footprint and consider privacy when collecting user data

Partially meets

Topic
Code
Pico alignment

Digital systems I

AC9TDI6K01

Partially meets

Partially meets

Digital systems II

AC9TDI6K02

Partially meets

Partially meets

Data representation I

AC9TDI6K03

Meets

Meets

Data representation II

AC9TDI6K04

Meets

Meets

Investigating and defining

AC9TDI6P01

Partially meets

Partially meets

Generating and designing I

AC9TDI6P02

Meets

Meets

Generating and designing II

AC9TDI6P03

Meets

Meets

Generating and designing III

AC9TDI6P04

Meets

Meets

Producing and implementing

AC9TDI6P05

Meets

Meets

Evaluating

AC9TDI6P06

Meets

Meets

Collaborating and managing
I

AC9TDI6P07

Partially meets

Partially meets

Collaborating and managing
II

AC9TDI6P08

Partially meets

Partially meets

Privacy and security I

AC9TDI6P09

Meets

Meets

Privacy and security II

AC9TDI6P10

Partially meets

Partially meets

Code
Pico alignment

AC9TDI6K01

Partially meets

Partially meets

AC9TDI6K02

Partially meets

Partially meets

AC9TDI4K03

Meets

Meets

AC9TDI4K04

Meets

Meets

AC9TDI4P01

Partially meets

Partially meets

AC9TDI4P02

Meets

Meets

AC9TDI4P03

Meets

Meets

AC9TDI4P04

Meets

Meets

AC9TDI4P05

Meets

Meets

AC9TDI4P06

Meets

Meets

AC9TDI4P07

Partially meets

Partially meets

AC9TDI4P08

Partially meets

Partially meets

AC9TDI4P09

Meets

Meets

AC9TDI4P10

Partially meets

Partially meets

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail