Pico Coding for Year 4 students

Pico Coding for Year 4 students

Pico Coding for Year 4 students

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 4

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 4

Our contents are aligned with the Digital Technologies learning area of the Australian Curriculum (version 9.0) for year 4

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

See Pico in action

See Pico in action

Discover how our contents meet students' learning outcomes

Array operations

Learn arrays with Dungeon

Learn arrays with Dungeon

Learn arrays with Dungeon

Dungeon is an escape game where players must avoid being caught by guards. Students learn to represent data using arrays, allowing them to control how the guards appear and move. This builds on their earlier understanding of variables, helping them deepen their knowledge of data representation and program control.

Dungeon game image
Dungeon game image
Dungeon game image
Pico coding editor
Pico coding editor
Arrows game image
Arrows game image
Pico coding editor
Pico coding editor

Simple conditionals

Learn simple conditionals with Skyscraper

Learn simple conditionals with Skyscraper

Learn simple conditionals with Skyscraper

Skyscraper is a stacking game that introduces students to conditional logic. Students learn to use simple if-statements to control the crane’s movements based on user inputs, building the core game mechanic that allows them to construct a skyscraper.

See Pico in action

Discover how our contents meet students' learning outcomes

Key skills development

Key skills development

Key skills development

Building essential tech skills for Year 4 students

Building essential tech skills for Year 4 students

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Understanding Digital Systems

Pico Coding helps Year 4 students see how digital systems are used to solve real-world problems. Students explain how their solutions work and why digital systems are useful, strengthening their understanding of purposeful technology use.

Pico Coding helps Year 4 students see how digital systems are used to solve real-world problems. Students explain how their solutions work and why digital systems are useful, strengthening their understanding of purposeful technology use.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Working with Data

Students explore how data can be represented and used within digital solutions. Pico Coding helps students see how changing inputs affect outcomes, reinforcing data concepts in a practical and engaging way.

Students explore how data can be represented and used within digital solutions. Pico Coding helps students see how changing inputs affect outcomes, reinforcing data concepts in a practical and engaging way.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Designing Algorithms with Decisions

Pico Coding introduces decision-making through challenges that require students to consider different outcomes. Students design algorithms that respond to conditions or user input, strengthening logical thinking and problem-solving skills.

Pico Coding introduces decision-making through challenges that require students to consider different outcomes. Students design algorithms that respond to conditions or user input, strengthening logical thinking and problem-solving skills.

Pico Coding used by year 5 students
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Evaluating Digital Solutions

Students reflect on whether their solutions meet the task requirements and explain how they work. Pico Coding supports evaluation through clear goals and visible results, building early reflection skills.

Students reflect on whether their solutions meet the task requirements and explain how they work. Pico Coding supports evaluation through clear goals and visible results, building early reflection skills.

Curriculum alignment

Curriculum alignment

Curriculum alignment

All our contents are aligned to the Digital Technologies learning area of the Australian Curriculum (version 9.0)

All our contents are aligned to the Digital Technologies learning area of the Australian Curriculum (version 9.0)

Topic
Code
Content
Pico alignment

Digital systems I

AC9TDI4K01

Explore and describe a range of digital systems and their peripherals for a variety of purposes

Meets

Digital systems II

AC9TDI4K02

Explore transmitting different types of data between 
digital systems

Partially meets

Data representation

AC9TDI4K03

Recognise different types of data and explore how the same data can be represented differently depending on the purpose

Meets

Investigating and
defining

AC9TDI4P01

Define problems with given design criteria and by co-creating user stories

Meets

Generating and
designing I

AC9TDI4P02

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

Meets

Generating and
designing II

AC9TDI4P03

Generate, communicate and compare designs

Meets

Producing and
implementing

AC9TDI4P04

Implement simple algorithms as visual programs involving control structures and input

Meets

Evaluating

AC9TDI4P05

Discuss how existing and student solutions satisfy the design criteria and user stories

Meets

Collaborating and
managing I

AC9TDI4P06

Use the core features of common digital tools to create, locate and communicate content, following agreed conventions

Partially meets

Collaborating and
managing II

AC9TDI4P07

Use the core features of common digital tools to share content, plan tasks, and collaborate, following agreed behaviours, supported by trusted adults

Partially meets

Privacy and
security I

AC9TDI4P08

Access their school account using a memorised password and explain why it should be easy to remember, but hard for others to guess

Meets

Privacy and
security II

AC9TDI4P09

Identify what personal data is stored and shared in their online accounts and discuss any associated risks

Partially meets

Topic
Code
Pico alignment

Digital systems I

AC9TDI4K01

Meets

Meets

Digital systems II

AC9TDI4K02

Partially meets

Partially meets

Data representation

AC9TDI4K03

Meets

Meets

Investigating and defining

AC9TDI4P01

Meets

Meets

Generating and designing I

AC9TDI4P02

Meets

Meets

Generating and designing II

AC9TDI4P03

Meets

Meets

Producing and implementing

AC9TDI4P04

Meets

Meets

Evaluating

AC9TDI4P05

Meets

Meets

Collaborating and managing
I

AC9TDI4P06

Partially meets

Partially meets

Collaborating and managing
II

AC9TDI4P07

Partially meets

Partially meets

Privacy and security I

AC9TDI4P08

Meets

Meets

Privacy and security II

AC9TDI4P09

Partially meets

Partially meets

Code
Pico alignment

AC9TDI4K01

Meets

Meets

AC9TDI4K02

Partially meets

Partially meets

AC9TDI4K03

Meets

Meets

AC9TDI4P01

Meets

Meets

AC9TDI4P02

Meets

Meets

AC9TDI4P03

Meets

Meets

AC9TDI4P04

Meets

Meets

AC9TDI4P05

Meets

Meets

AC9TDI4P06

Partially meets

Partially meets

AC9TDI4P07

Partially meets

Partially meets

AC9TDI4P08

Meets

Meets

AC9TDI4P09

Partially meets

Partially meets

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail