Digital Technologies
in TAS

Digital Technologies
in TAS

Digital Technologies
in TAS

Pico Coding is aligned with the Digital Technologies learning area of the Tasmanian Curriculum

Pico Coding is aligned with the Digital Technologies learning area of the Tasmanian Curriculum

US Common Core
US Common Core
Pico Coding used by year 5 students
Pico Coding used by year 5 students

Curriculum alignment

Curriculum alignment

Curriculum alignment

Discover how Pico meets students' learning outcomes

Discover how Pico meets students' learning outcomes

Topic
Code
How Pico meets learning outcomes
Pico alignment

Digital systems I

AC9TDI6K01

Students using Pico are introduced to fundamental digital components like the mouse, keyboard, monitor, browser, and Wi-Fi connection.

Partially meets

Digital systems II

AC9TDI6K02

Students learn about how the Internet transmits data and how AI checks for correctness of coding solutions

Partially meets

Data
representation I

AC9TDI6K03

Students learn about data representations via creating and storing information variables through Pico contents including Dragon, Rocket and Potions.

Meets

Data
representation II

AC9TDI6K04

Students learn about boolean representations and storing data in true or false (on and off) states, through Pico contents including Dragon, Rocket and Potions.

Meets

Investigating and
defining

AC9TDI6P01

Students learn to define specific problems within the context of given design criteria, through Pico contents including Fishing and Match.

Partially meets

Generating and
designing I

AC9TDI6P02

Students learn to thinking algorithmically, using conditional branching and for loops to build game logic, through Pico contents including Bubbles and Sphera.

Meets

Generating and
designing II

AC9TDI6P03

Students learn to design the user interface for common digital tools such as a painting program, through Pico contents including Picasso and Kaleidoscope.

Meets

Generating and
designing III

AC9TDI6P04

Students learn to plan, communicate and collaborate on designing animations and digital artworks, through Pico contents including Fireworks, Balloons and Shield.

Meets

Producing and
implementing

AC9TDI6P05

Students learn to implement algorithms using conditional statements and loops, and utilise event-driven programming to manage user inputs.

Meets

Evaluating

AC9TDI6P06

Students learn to discuss various coding solutions and how they satisfy functional and design criteria.

Meets

Collaborating and
managing I

AC9TDI6P07

Students learn to use Pico as a digital tool to share their creations - including games, animations, and common utilities.

Partially meets

Collaborating and
managing II

AC9TDI6P08

Students learn to plan and collaborate effectively to create and share online creations, through Pico contents including Picasso, Planets, Kaleidoscope and Shield.

Partially meets

Privacy and
security I

AC9TDI6P09

Students learn about authentication systems using username and password.

Meets

Privacy and
security II

AC9TDI6P10

Students learn about their personal profile data and why certain data should be considered private.

Partially meets

Topic
Code
Pico alignment

Digital systems I

AC9TDI6K01

Partially meets

Partially meets

Digital systems II

AC9TDI6K02

Partially meets

Partially meets

Data representation I

AC9TDI6K03

Meets

Meets

Data representation II

AC9TDI6K04

Meets

Meets

Investigating and defining

AC9TDI6P01

Partially meets

Partially meets

Generating and designing I

AC9TDI6P02

Meets

Meets

Generating and designing II

AC9TDI6P03

Meets

Meets

Generating and designing
III

AC9TDI6P04

Meets

Meets

Producing and implementing

AC9TDI6P05

Meets

Meets

Evaluating

AC9TDI6P06

Meets

Meets

Collaborating and managing
I

AC9TDI6P07

Partially meets

Partially meets

Collaborating and managing
II

AC9TDI6P08

Partially meets

Partially meets

Privacy and security I

AC9TDI4P09

Meets

Meets

Privacy and security II

AC9TDI4P10

Partially meets

Partially meets

Code
Pico alignment

AC9TDI6K01

Partially meets

Partially meets

AC9TDI6K02

Partially meets

Partially meets

AC9TDI6K03

Meets

Meets

AC9TDI6K04

Meets

Meets

AC9TDI6P01

Partially meets

Partially meets

AC9TDI6P02

Meets

Meets

AC9TDI6P03

Meets

Meets

AC9TDI6P04

Meets

Meets

AC9TDI6P05

Meets

Meets

AC9TDI6P06

Meets

Meets

AC9TDI6P07

Partially meets

Partially meets

AC9TDI6P08

Partially meets

Partially meets

AC9TDI6P09

Meets

Meets

AC9TDI4P10

Partially meets

Partially meets

See Pico in action

See Pico in action

Discover how our contents meet students' learning outcomes

Conditional logic

Learn conditional logic through merging donuts

Learn conditional logic through merging donuts

Learn conditional logic through merging donuts

Donuts is a fun merge game where students combine donuts to create the ultimate rainbow donut while learning important coding concepts! They’ll start by using built-in functions to set up the game. As they merge donuts, they'll apply conditional logic to see how their choices affect the game.

Pico Coding Teacher Dashboard
Pico Coding Teacher Dashboard
Pico Coding Teacher Dashboard
Arrows game cover image
Arrows game cover image
Arrows game cover image

User input

Learn user input through arrow challenges

Learn user input through arrow challenges

Learn user input through arrow challenges

Arrows is a fast-paced reaction game where students slide blocks off one by one using the arrow keys that match the direction of the top block. Students will learn how to respond to user input and keyboard events. They’ll use conditional logic to build the basic mechanics of the game, mastering how to slide blocks using the keyboard's arrow keys.

See Pico in action

See Pico in action

Discover how our contents meet students' learning outcomes

Hundreds of activities to learn from

Hundreds of activities to learn from

Hundreds of activities to learn from

Get ready to experience hours of fun

  • Jumper game thumbnail
  • Crossing game thumbnail
  • Fruitopia game thumbnail
  • Balloon game thumbnail
  • Galaxy game thumbnail
  • Birdie game thumbnail
  • Trampoline  game thumbnail
  • Planets game thumbnail
  • Rocket game thumbnail
  • Vortex game thumbnail
  • Bricks game thumbnail
  • Asteroids game thumbnail
  • Kaleidoscope game thumbnail
  • Picasso game thumbnail
  • Nibbles game thumbnail
  • Sphera game thumbnail
  • Island game thumbnail
  • Potions game thumbnail
  • Dungeon game thumbnail
  • Match game thumbnail